Well, the Draft of Bait and Switch is nearing completion. It’s a bit over 80,000 words right now, and it should reach 90-95k by the time I write the final words.
Saw two more reviews for No Good Deed… so maybe that will slowly start picking up a bit of momentum.
Still working on the calendar for my other project, but that, too, is almost finished.
It sounds like I’m actually making progress.
Well, the draft for Bait and Switch is in the home stretch. Just about 63,000 words, so somewhere between 3/4 and 2/3 finished, and getting to the climax now.
In other news, another, much larger project I’ve been working on for a couple years now is finally making progress. It’s a LONG way from done, and right now I’m working out some calendar issues before I can really continue writing. Yes, calendar. It’s got its own internal calendar. And thanks to NASA’s data it will even have lunar phases and eclipses, too! But good GOD is it a lot of work to set up. On top of the ton of OTHER background work and research involved.
Yeah, it’s going to take a lot of work.
But no peaks. I want to maintain the mystery and suspense as long as I can.
I really need to post here more, but blah, I have so little to really say.
Work proceeds on Bait and Switch, clearing 50,000 words and somewhere I imagine over the halfway mark. I’m still not sure what the final wordcount will be, but still looks like the 80-90,000 range.
Just read today that Tolkien’s translation of Beowulf is being released in May. It was supposed to be published a few years ago but it was pulled without any other comment. Quite disappointing considering that Tolkien was the main driving force it getting Beowulf accepted for its actual literary merits, and not just as an academic curiosity. It’s a translation that should have been available a long time ago.
So….yeah, back to work.
So Bait and Switch is coming along. Slowly. Word count just passed 40,000, which is already almost 10,000 longer than No Good Deed… and I’m expecting to end somewhere in the 70-90,000 range. Hopefully. Gah, it’s just going so fricken’ slooooooooooooooooooooow….
Work on Bait and Switch continues. Slowly. I know where it’s going, it’s just…blagh getting there. Doesn’t help juggling other projects on top of that. Just having a hard time focusing on anything for more than a few minutes at a time right now. It’d be nice to not have to worry about a day job so I can spend the days writing, but yeah, until I get a best-seller that ain’t happening.
Excuses, excuses, I know.
I ran across the Kickstarter for this game last night, and I’ve got to say I’m positively DROOLING.
It’s a massive, open-world RPG, but what sets it apart is rather than generic fantasy hack-and-slash and spell-slinging, it’s a grounded, realistic world set it 15th Century Europe. They’re drawing on historical Western combat manuscripts and working with contemporary masters to develop their fighting system (I think I need a few minutes alone now *drool*), there will be no magic, and the game promises large-scale battles and sieges in the same mold as Mount and Blade.
The game LOOKS gorgeous (see the screenshot), and will encompass ~ 5.5sq miles and 30 hours of gameplay. In just the first module. Each of the planned two following modules will add about the same amount of content.
They’re currently running a Kickstarter campaign (and yeah, I’ve already chipped in) because for some reason, their salespeople decided that the only games worth investing in are “iPad MMOs.” And they’re set to utterly SMASH their target ($500,000) by the time it ends on February 20th. They’re already at over $400,000 with 28 days remaining.
The game is targeted for a December, 2015 release for PC, Mac and Linux and, funding-permitting, X-Box One and PS4.
More details can be found here:
Here are the details for the signing on 12/21:
Rocking Horse Books
11052 Olive Blvd
Creve Coeur, MO 63141
I will be signing books from 1-3pm